The Seed of Virtual Reality – What Exists and What’s Possible

Author: Ankush Gera, CEO, Junglee Games

Virtual reality is the seed of new worlds to come in our near future. Just like smartphones, with a decade of iteration, we’re still figuring out ways to improve the technology to add value to our lives. Through the means of Human Computer Interaction (HCI), utilizing the devices of our future will take decades to evolve and at first will seem cumbersome until the next person figures an infallible control scheme. Once we master virtual reality, new controls will continue to come up where we can completely move our virtual selves with the act of thinking and tap into our senses through neuroscience. Going to the opposite side of the world to taste a culture’s food and lifestyle will be couch away. Today, virtual reality hasn’t touched the average consumer’s life yet, but the journey starts now!

The Oculus Rift currently leads the pack with many others following in creating immersive devices that completely encompass the vision of a human. VR devices have existed for years now prior to Oculus, but they’ve finally hit gold in creating the best experience. Once consumers are able to pick them up in Q1 2016, we’ll begin to see the early stages of the iPhone again. The ‘App Store’ for Oculus will launch with several opportunities for developers to take on.

Google cardboard, and its replicas, are providing a means to experience this technology at a low cost. A number of developers have already created apps for the same.

Such apps will teleport people to new worlds by introducing virtual movie theaters to completely replace the TV and competitive multiplayer games which will take strategic controls away from the mouse and into the 3rd dimension. Understanding our world and the universe will be taught through flying through space to Uranus or walking the earth with Genghis Khan as he takes over the eastern hemisphere. Many of the standards in all aspects of life, even living itself, will be question and potentially replaced.

Eventually, we will finally tap into human senses where we can move things with our minds in the virtual world. Neuroscience companies like BrainGate have already got the basics down as shown here, but understanding the full complexity of language, full body movement and true control through thought may be over a hundred years out. Once we control ourselves as natural as we do in the real world, software will have to be designed to understand our desires and prototype ideas by just thinking about how they would work and see it come to life before our eyes. The moment we are able to have this control in a virtual world, the world will look back at movies and mangas like the Matrix, Inception or Sword Art Online and question what is real. If we can create a virtual reality as high of quality as our own, there’s no question of the possibility that we may be in a VR of a VR!

Virtual Reality couldn’t be more exciting and scary at the same time. The challenges technologists have to face will thrill and inspire the human race to build the most amazing experiences to come. Hopefully we can have an answer to how we will balance life and the new ways of living. It already feels odd coming from an era without smart phones and seeing a group of kids sit at a restaurant not looking at each other. The argument of what’s best can’t be won due to different perspectives, but at the end of the day, balance must be made between all of our realities for peace and happiness to flourish.

Disclaimer: This is a guest post. The statements, opinions and data contained in these publications are solely those of the individual authors and contributors and not of iamWire and the editor(s).

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